package com.aionengine.gameserver.network;

/**
 * @author KID
 */
public class NetworkController {

    private static NetworkController instance = new NetworkController();

    public static NetworkController getInstance() {
        return instance;
    }

    private byte serverCount = 1;

    public final byte getServerCount() {
        return this.serverCount;
    }

    public final void setServerCount(byte count) {
        this.serverCount = count;
    }
}
